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Archive: April

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Andre DeSouza Takes DIY Approach with Motion Control Rig

Tuesday, April 26, 2011

Mill 3D Artist Andre DeSouza was working on a short film and needed a motion control rig. Dropping a big chunk of change on the gear wasn't an appealing option, so Andre went the DIY route and used his own recipe for a rig. At about the same time, The Mill needed to do a test with motion control, and Andre's colleague, Mill L.A. Head of CG Robert Sethi, saw an opportunity. "Andre happened to have built his own rig, and very cost efficiently," says Sethi. "It's also practical, and can be controlled directly from Maya, Houdini and Joystick. It can do both pan and tilt repeatable motion. We gave it a shot and were pleasantly surprised with the results."

Like any inventor, Andre saw room for improvement with his motion control rig. In development now, Andre's Motion Control Rig 2.0. "In a few weeks, we'll have a new version with a dolly so it will have another axel," Andre enthuses. "The rig will have 12 bit encoding on motors. It's getting more precise. The possibilities are exciting!"

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Putting the bloom into AT&T’s latest commercial

Tuesday, April 19, 2011

Andy Nicholas, our Lead 3D artist explains in depth how he helped AT&T bloom in their latest and very charming spot - Spring!

Building_AT&T_body_B&A

The commercial from BBDO New York featured landmarks and locations all over the US being covered in orange flowers. The idea is that the flowers act as a metaphor for the network coverage that AT&T provides to its cell phone customers.  Since creating convincing vegetation in computer graphics can be a challenge it was essential to research a variety of techniques and develop tools in advance to make sure the shots were completed on time.

One tool was a vine-growing simulation created using ICE in Autodesk's XSI. ICE is a fast and flexible environment which makes it easy to test a wide range of ideas very quickly. For close ups, a hand animated rig was used in the immediate foreground while the particle simulation was used for the rest of the layout.

There were only a few shots in the commercial that required seeing the vines and flowers grow together, but the growing simulation was still used for many of the static shots (e.g. Washington Street, Chicago) as it gave a natural coverage to the buildings. Particle systems based on volume emission were used for many of the wider shots and where the flowers and leaves needed to look bushier.

When precise control was needed over the placement of vines, they were hand drawn in 3D and snapped onto the underlying surface of the building. That saved time and it helped to blend in some of the particle generated elements.

The directors, Josh and Jonathan Baker from TWiN, had a clear vision of exactly how far the vines and the flowers should grow on each shot. It made life a lot easier during the layout process as it minimised experimentation. Some of the shots were nudged or swapped around in the edit to support the narrative as the work progressed. Having this flexibility in the edit meant that the buildings could help with the composition of the plants and make it feel more natural.

The relative layout of the flowers and leaves was important. Generally, the flowers were used to accentuate the lit areas of the plate, while the leaves tended to be kept to the shade. Not only did it make sense that a plant would grow that way, but it also helped to get a better sense of depth and shape. It also meant that the orange colours could be kept bright and it avoided the potential for muddy browns. All of this can be seen to best effect in the 'Randy's Donut' shot in the 60 second version.

Donut_AT&T_body_B&A

Despite the success of these techniques, the opening shots of the commercial go to prove that you can't beat an animator's sense of timing and composition. Those shots work really well and the level of control the animators have is way above what a simulation could ever offer!

Now see all of this in action and take a look at the finished commercial here...

Andy


PS: If you enjoyed this, you can also check out Andy's very own blog for more of his insights: http://www.andynicholas.com/

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T-Mobile makes the ultimate wedding entrance

Monday, April 18, 2011

As the nation gears up for the wedding of the year, T-Mobile has created a spoof video viral featuring the royal couple making the ultimate wedding entrance.  In what is one of our most entertaining collaborations to date, we helped director Chris Palmer and Saatchi & Saatchi bring the hilarious film to life.

A host of look-a-likes play the assembled dignitaries which include the Queen, Prince Phillip and the Archbishop of Canterbury as well as the happy couple themselves of course.  Then, to the strains of the East 17 classic 'House of Love', the wedding party makes its entrance!

Highlights of 'The T-Mobile Royal Wedding' include Prince Charles and Camilla's rump-shaking moves and Prince William's flying leap over Prince Harry. The two minute film even ends on a slightly altered royal version of the T-Mobile tagline - 'One's life is for sharing.'

Since it launched on YouTube on Friday, the video has already notched up over 4.5 million views… and counting!  Enjoy.

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HTDA’ ‘The Space in Between’ a D&AD Nominee for The Mill L.A.

Friday, April 15, 2011

It seems Trent Reznor's How to Destroy Angels cast a spell over D&AD judges, who honored the artists' promo for 'The Space in Between' with a D&AD nom for Special Effects in a Music Video. Always intriguing Rupert Sanders directed, The Mill L.A. crafted VFX and Reznor's wife Mariqueen Maandig stars as, fittingly, the dark queen. Think Black as befits the ingénue's fate and our favorite color Pencil...

Take a look....

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Running and sweating for Japan

Friday, April 15, 2011

Hey there, thought you might want to know that both engineer extraordinaire Adam Coles and myself are joining in with BBH's 'Sweat for Japan' challenge. All the BBH offices around the world are running/cycling for 24 hours, starting at 12 Midday GMT (7pm Singapore). Adam is doing a double shift starting tomorrow morning at 9:30 our time and i'm doing a double at 3:30pm our time Friday afternoon.

You can follow all the offices here at this link

http://sweat4japan.bartleboglehegarty.com/

Wish us luck!

NEil

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Colourist James Bamford picks out some of his favourite recent grades

Friday, April 15, 2011

Hi, this is James Bamford, senior colourist here at The Mill. This is my first monthly installment of a small blog containing some of the best commercials that I think deserve to be noted purely for their grade. So welcome to my first ever blog!

I'm going to start with two Mill jobs for this blog and over the coming months I'll be looking at reviewing a Mill project and one other that really catches my eye.

If you think you have seen one that I should mention here then by all means leave a comment or contact me on jamesb@themill.com.

First up is a really nice spot graded by Adam Scott, Axe 'Even Angels Will Fall', directed by Rupert Sanders from MJZ for BBH, this is a masterly crafted ad from start to finish.

Axe_Angels_HighRes body

You could say the grade is quite filmic and has a certain dusty quality. The shadows have a tint of green which is offset nicely by a golden highlight.

All the post for this ad was done flat, by this I mean without a grade so as to retain all the information for the flame artist to exploit, then once the extensive work was done it was sent to grade. This process is rather unusual for commercial work, it's usually the workflow for features but these days we have been using this technique as it eliminates the need for second passes (a different grade to give detail in certain areas if the grade has clipped, i.e. the shadows).

Also, Flame provided mattes for certain areas in particular the Halos, as once the grade was applied the highlight on them would be too strong, so by using the mattes they could be easily corrected.

Overall a very nicely graded ad!

Next up is great spot for Stella Artois 'Crying Jean' by Mick Vincent. Directed by Ringan Ledwidge from Rattling Stick for Mother, the spot was created for the Super Bowl 2011.

Stella Artois body

This grade immediately puts you into the scene, smoky, moody somewhere you are immediately interested in. Admittedly it could be any era but I think you definitely get a retro feeling. Perhaps nudging on 1970's, everything is knocked back and not too saturated and yet it has strong warmth to it, you get a feeling that it's a forbidden place, with the rays of light catching different moments. The idea of the commercial is about a guy singing to the beer and the grade was directed so that you could only notice this very subtly. Usually on beer commercials you get an overly lit pint of beer, and you can see that Mick was careful not to highlight the beer too much.

This one is not about lots of special effects work but purely about the look, and it looks great.

See you next month with two more commercials under the spotlight.

James

* If you'd like to see James' work, you can view his showreel here.

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Mill TV earns 2 BAFTA Craft nominations for Merlin & Doctor Who VFX

Tuesday, April 12, 2011

We are delighted to see that our Mill TV team have received two nominations for this year's BAFTA Craft Awards in the Visual Effects category for their outstanding work on both the BBC's Merlin and Doctor Who!

In a shortlist of only four programmes - which also includes Sky1's 'Terry Pratchett's Going Postal' and BBC Two's 'Wonders of the Solar System' - this is a marvellous achievement of which we are all really proud.

We're keeping our fingers crossed for when the winners are announced at a star-studded event on Sunday 8th May.

Congratulations to all those nominated and to see the full shortlist for the 2011 BAFTA Craft Awards, visit:

http://www.bafta.org/awards/television-craft/nominations,1081,BA.html

 

PS:  If you are as excited as us about the new series of Doctor Who coming soon to BBC One, check out the latest cast interviews, pics and trailers online now!

http://www.bbc.co.uk/doctorwho/dw

 

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We welcome two new VFX producers to the London team

Tuesday, April 12, 2011

With our commercial production team as busy as ever, we are pleased to welcome Rachael Trillo and Carl Phillips who join our ever-expanding London studio as VFX producers.

New Zealander Rachael comes to The Mill from Digital Post in Auckland. Hugely experienced, she has worked at a number of NZ's leading post and VFX houses including Oktobor and Sauce FX.  Carl joins us from Screen Scene, Dublin, having also worked at Unit, JackBox and Splice in London. He will be working with the Mill Studio team, who specialise in motion graphics and design.

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Hyundai Accent 3D projection mapping

Friday, April 08, 2011

Brilliant example of 3D Projection Mapping (with a real car) for Hyundai, one of the best examples we've seen.



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A group of friends, £500, 48 hours and a brief from Sci-Fi London….

Wednesday, April 06, 2011

Our very own 3D scheduler Ben Burdock, teamed up with some friends last weekend to take part in Sci-fi London's latest challenge to create a five minute film to fit their mysterious brief. Here he reveals how they did it....


For our latest short film we decided to enter the Sci-Fi London 48-hour film challenge. Our task was to write, shoot, edit, grade and complete visual effects on a film within a 48 hour time period, with just a £500 budget. To add to the pressure, entrants are given a title, prop and line of dialogue to shake things up and make sure nothing has been prepared in advance.

We spent Saturday writing the script, planning the shoot and making final adjustments to the location that we used. We filmed for 12-straight hours on Sunday, utilising the RED camera to really bring out the seemingly simple location we had chosen, which had been transformed by our fantastic production design team. 500 coffees later we were ready to commence post!

Our amazingly talented crew rose to the challenge and the result was No Escape, a film we are all truly proud of.  The crew included director Will McGregor plus The Mill's Dom Burgess (2D), Stu Turnbull (3D), Tom Slinger (concept), Harry Wormald (matte painting), Maxime Chaix (2D) and Emily Greeley (DIT).

We hope we've shown what can be done when a group of mates band together to make a film over the weekend!

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