Apex Legends – Season 3: Meltdown Launch Trailer

Brief To create an immersive cinematic campaign filled with action-packed trailers to announce the consecutive seasons of the successful game…
Apex Legends "Season 3: Meltdown Launch Trailer"
Case Study

Brief

To create an immersive cinematic campaign filled with action-packed trailers to announce the consecutive seasons of the successful game ‘Apex Legends’.

Approach

Mill Co-Directors David Lawson and Lisha Tan set out to create a vivid and stylized immersive world. The Mill’s Creative Technology team developed a complex texturing process, experimenting with neural networks and algorithmic solutions, to give the CG assets a hand-painted and paint brushed look.

Impact

Four bold, iconic and distinctive films that were viewed by millions across the world. Apex Legends Season 3 'Meltdown Launch' received over 16 million views, Apex Legends Season 2 'Battle Charge' received over 11 million views, Apex Legends 'Reveal Trailer' received over 5.4 million views and Apex Legends 'Assimilation Launch' has gained 15 million views so far.

Credits
Credits

Credits
Client

Client Respawn Entertainment
Executive Producer Drew McCoy
Creative Director Drew Stauffer
Writers Manny Hagopian, Thomas Casiello
Producer Jon Judelson
Production Company
Directors David Lawson, Lisha Tan
Executive Producer Elizabeth Newman
Senior Producer Gabriel Blanco
Associate Producer James Morse
Shoot Supervisors: Chris Bayol, Jacob Bergman
Creative Development Robert Lewis
Line Producer Alicia Haldenwang
Production Coordinator Hector Carranza
Production Assistant Karina Gonzalez
VFX
VFX The Mill
Senior Producer Ben Foster
Producer Daniel Beldy
Production Coordinator Estelle Matranga
Creative Director David Lawson, Lisha Tan
VFX Supervisor Chris Bayol
Art Director/Lead Matte Painting Ed Laag
Shoot Supervisors Chris Bayol, Jacob Bergman
2D Lead Evan Langley
Deputy Head Of CG Chris Bayol
Animation Supervisor Jacob Bergman
CG Lighting Lead Ziming Liu
FX Supervisor Daniel Stern
CG Asset Leads Samantha Pedregon, Joel Kittle, Melanie Okamura
Rigging Supervisor Nole Murphy
2D Artists Evan Langley, Franz Kol, Lenz Kol, Dag Ivarsoy, Dylan Streiff, Roman Ivarsoy, Stephen Holbrook, Stephen Paragone
3D Artists Chris Bayol, Ziming Liu, Dustin Leon, Samantha Pedregon, Yarin Manes, Jeremy Ramirez, Derrick Sesson, Victor Duncan, Matthew Choy, Chin Tin, Melanie Okamura, Joel Kittle, Michael Kash, Noah Schnapp, Sharlene Yin, Chris Goodrich, Robert Vignone, Anthony Thomas, Daniel Stern, Charles Storniolo, Hiroshi Tsubokawa, Jae Jun Yi, James Robinson, Jason Jansky, Lamarcus Harvey, Malcom Moseley, Matt Bohnert, James Ellis
Matte Paintings Ed Laag, Kevin Moran, Bill Lu, Gary Inloes, Itai Muller, Andy Wheater
Animation Jacob Bergman, Randy Link, Justin Tirado, John Field, Joshua Delaney, Katie Yancey, Gustavo Gonzales, Dan Warom, Matt Sackley, Riyad Hassan
Design Taehoon Park
Motion Graphics William Mendoza
Art Department Hakob Minasian, Wendy Yoon
Pipeline TD Phil Mayer
Production Coordinator Dylan Ptak
Storyboard Artist Mark Alan Yates
Colour
Colourist Matthew Osbourne
Executive Producer, Colour Linda Jackson
Senior Colour Producer Liza Kerlin
Production Coordinator Jessica Amburgey
Colour Assist Gemma Parr, Nate Seymour

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